#if !defined(AFX_LISTCTRLDATA_H__9A0AA5D7_59FB_446A_ABF1_CBB0411CB816__INCLUDED_)
#define AFX_LISTCTRLDATA_H__9A0AA5D7_59FB_446A_ABF1_CBB0411CB816__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ListCtrlData.h : header file
//

#include "ItemData.h"

/////////////////////////////////////////////////////////////////////////////
// CListCtrlData window

class CListCtrlData : public CListCtrl
{
// Construction
public:
	CListCtrlData();

// Attributes
public:
	CItemData m_itemdata;
protected:
	const int m_iDefaultColWidth;

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CListCtrlData)
	protected:
	virtual void PreSubclassWindow();
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CListCtrlData();
	void SetColumnWidth();
protected:
	void SetShownData();

// Generated message map functions
protected:
	//{{AFX_MSG(CListCtrlData)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_LISTCTRLDATA_H__9A0AA5D7_59FB_446A_ABF1_CBB0411CB816__INCLUDED_)
